Tony Bark@pawb.social to Games@lemmy.worldEnglish · 19 hours agoRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comexternal-linkmessage-square23fedilinkarrow-up1117arrow-down13
arrow-up1114arrow-down1external-linkRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comTony Bark@pawb.social to Games@lemmy.worldEnglish · 19 hours agomessage-square23fedilink
minus-squareTony Bark@pawb.socialOPlinkfedilinkEnglisharrow-up5·19 hours agoUgh… Don’t get me started.
Ugh… Don’t get me started.