Tony Bark@pawb.social to Games@lemmy.worldEnglish · 19 hours agoRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comexternal-linkmessage-square23fedilinkarrow-up1116arrow-down13
arrow-up1113arrow-down1external-linkRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comTony Bark@pawb.social to Games@lemmy.worldEnglish · 19 hours agomessage-square23fedilink
minus-squareTony Bark@pawb.socialOPlinkfedilinkEnglisharrow-up2·edit-27 hours agoThat’s why I put it in quotes.
That’s why I put it in quotes.