• CarbonatedPastaSauce@lemmy.world
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    17 hours ago

    $20 million on microtransactions

    Please don’t.

    $73 million on games and DLC

    $42 per person average? Those are rookie numbers!

    • Contemporarium@lemm.ee
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      31 minutes ago

      I feel like a lot of the microtransaction revenue is DLC as well. But like someone else said, there are the rare games that are free to play and don’t have super predatory mtx like Path of Exile or The Finals.

      Fuck paying for them in full priced games though

    • Delphia@lemmy.world
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      6 hours ago

      20 million divided by 1.7 is about $11 per person, which isnt really that high.

      I also think theres a distinction to be made between microtransactions in f2p titles and microtransactions in AAA premium titles. I logged something like 4000 hours in Mechwarrior online and I bought mech packs because I wanted to support the devs.

      • Focal@pawb.social
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        1 hour ago

        I think that’s entirely fair.

        I do wonder how much of that money has gone to the developers themselves, and not just some executive

    • Pyr_Pressure@lemmy.ca
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      16 hours ago

      Man, I downloaded my data from steam for the past ten years I’ve been active and the total $ amount made me sad. It’s definitely not $42 a year…

      • TwanHE@lemmy.world
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        15 hours ago

        I realise i must be an edge case but i think my steam account of 10+ years is positive money wise. Got thousands of hours in the same few games and sold my old €100 CS inventory for about €500 PayPal when the market boomed.

        The amount of money I’ve spent on my system to play those few games at more fps tho, lets not calculate.