“My first message would be, if you’re not comfortable, don’t let your kids be on Roblox. That sounds a little counter-intuitive, but I would always trust parents to make their own decisions,” the company’s director noted.

  • imecth@fedia.io
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    10 hours ago

    The problem with this line of thinking is that it applies to literally anything: “If you’re not comfortable, don’t let your kids smoke”. A lot of parents are shit or just don’t care to micromanage their kids’ life. That’s where the government needs to step in and decide what is ok for the kids to be exposed to or not.

    Parents ultimately always have the veto choice, but whether Roblox is appropriate for kids to begin with is the real crux of the issue. The CEO just doesn’t want that discussion to happen for obvious reasons.

    • Xanthobilly@lemmy.world
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      9 hours ago

      I see the goal of parenting is not to insulate or protect your children from the world and its infinite threats. Instead parents should equip their children with good judgment by the time they’re adults. It’s impossible to put up enough bubble wrap to stop fools from injuring themselves. You rightly point out smoking due to the addictive nature of nicotine, which is an extreme example. Roblox, we can both agree (I bet) is less extreme. At the end of the day you cannot legislate everything and need to pick and choose the worst offenders, which I do not see Roblox making the cut. Should we try to rid the world of sharp rocks through legislation? Where’s the line? It falls in the screen time and wild internet categories for me, which do need to be managed by me. The best solution is teaching good judgment and modeling good behavior, and there’s really no way around the hard work it takes to parent. Roblox shouldn’t be blamed for parents who do not or cannot spend time with their children to get it right. You’re not wrong, we simply differ on where to draw the line.