**AUDIO FIXED** "Dream Games" can destroy a career in game development before it starts. I frequently find myself having big game ideas and having to stop my...
The lead dev was someone very passionate and managed to get ahold of the lead devs from The Elder Scrolls 2: Daggerfall, and wanted to make something similar (an open world ambitious RPG with a small dev team and no game plan, what could go wrong?)
I also think this is a super interesting blog post on how someone failed to make “the game of their dreams”: https://scribe.bus-hit.me/@indigogaming/how-i-almost-made-the-game-of-my-dreams-da8b327e50f3
The lead dev was someone very passionate and managed to get ahold of the lead devs from The Elder Scrolls 2: Daggerfall, and wanted to make something similar (an open world ambitious RPG with a small dev team and no game plan, what could go wrong?)