- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
It’s an input manager crate for Bevy, inspired by Unreal Engine Enhanced Input. We use it for Project Harmonia, but it’s general-purpose.
I love our trigger-based API, but the push-style API needed improvement. Previously, users had to read values from a resource - unergonomic and a bit confusing.
Now, contexts are components! This makes our push-style API similar to LWIM while keeping all the trigger-based ergonomics 🙂
See more details in the PR.
I recently received blessing from Alice (author of LWIM) to upstream this crate as a future Bevy input abstraction. But first, we need to polish the API - it’s much easier to iterate on while in a separate crate.
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