What’s everyone playing? Tell us your system and a bit about your current game, if you have one, or, if you don’t, what game you’re looking forward to playing!

  • ianboyte@lemm.ee
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    1 year ago

    Possibly The Black Hack. We wrapped up a Worlds Without Number game 2 weeks ago.

  • Mogofwin@lemm.ee
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    1 year ago

    Very vanilla here. Playing a 7 year long campaign of D&D 5e that just reached a huge bossfight. It’s the culmination of an arc we started 2 years ago. Recently jumped into a Pathfinder first edition and have been digging a little more crunch (and jank).

    I have been considering dipping my toe into GMing soon, probably in 5e since that is what I am most familiar with. Planning to run one of the starting modules just to familiarize myself with the concept of DMing.

    • Hexed Press@lemm.eeOPM
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      1 year ago

      Wow! Good luck with that boss fight! I enjoyed my time with 3/3.5e (essentially PF1) but I didn’t love it. GMing is great and I think everyone should try it at least once! 5E can be very challenging to GM so don’t worry about making mistakes (you will, we all do) just try to stay loose and have fun. The first two starter kit boxes have pretty good adventures in them. I’m not as much of a fan of the latest one but it is more linear so it might be better for a new GM.

  • directsun
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    1 year ago

    Black Wyrm of Brandonsford tonight. I’ve run it once before and it was a hit. Players are continuing their leveled peasants directly from a game of Lair of the Lamb. Using a hack of Knave with 3 stats and a luck mechanic. Who needs 6 stats anyway?

  • notionalmotovation@lemm.ee
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    1 year ago

    Dungeon Crawl Classics! Starting with Sailors for a funnel and then moving into a hexcrawl seeded with modules.

    • Hexed Press@lemm.eeOPM
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      1 year ago

      Nice! I read through Sailors on the channel awhile back. It’s definitely one of the classic DCC funnel adventures.

  • the black veil@lemm.ee
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    1 year ago

    I’m lucky enough to be running/playing in a few games at the moment - including my first in-person table in literally years.

    • We just did session 0.5 for a Whitehack game that will start in 2~3 weeks after some vacations wrap up. I’m very excited for that one - in person, just met everyone, the group is vibing crazy hard, and we used a really rad mini-game to create the world (The Ground Itself).
    • I play in a Dungeon World game that’s going OK. Feels a little like it’s trying to find its feet atm.
    • I run a Cairn game set in Dolmenwood that, after a PC decided to just straight up eat some fairy memory crystals, has turned into a Troika! fever dream game running The Forest Primordia. Might be my favorite game I’ve ever run as the players are just all excellent.
      • the black veil@lemm.ee
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        1 year ago

        It’s probably the most I’ve had going on at any one time. They’re all very brief though - 2~2.5 hours at most - which, oddly, has turned out to be pretty great for those games where everyone’s focused and ready to get stuff done.

        • Hexed Press@lemm.eeOPM
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          1 year ago

          My home games run about that long per session and it’s a pretty good length if everyone is focused. That said, I do miss longer sessions now and again.

  • WallCactus@lemmy.world
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    1 year ago

    I’m playing in an OSE game that’s running us through various dungeons and that’s been fun. Outside of OSR I’m also in Traveller and VtM games.

      • WallCactus@lemmy.world
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        1 year ago

        Mongoose 2nd. It’s my first time playing Traveller and I’m enjoying my role as the ship engineer. Turning wrenches was my calling all along.

  • Nolando@lemmy.blahaj.zone
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    1 year ago

    I’m playing through a small sandbox Solitary Defilement (Mörk Borg) adventure, and two days in, one of my two characters has already been killed by a betentacled, exoskeleton wearing stag.

    Which is all to say it’s going great, and I’m having a good time!

      • Nolando@lemmy.blahaj.zone
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        1 year ago

        Indeed it is. It provides a framework for adventuring on the road, microcrawls, and dungeons, using “oracles” (tables) to add descriptions and ambiance. I’ve been playing it in a journaling fashion, though my inelegant writing tends to lead to it being more of a log than any sort of prose.

          • Nolando@lemmy.blahaj.zone
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            1 year ago

            It’s pretty good for what it is, but, fair warning, it’s quite lite on content (and pages, being a zone sized) and serves more as a reference while adventuring. MB and Feretory (the other source that Solitary Defilement uses) are certainly better reads if you want tasty content.

  • GrumblingGM@lemm.ee
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    1 year ago

    I’ve been running Worlds Without Number and Cities WIthout Number campaigns. I’m also putting the final touches to my homebrew game based on blending ACKS, WWN and classic B/X.

    • Hexed Press@lemm.eeOPM
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      1 year ago

      I haven’t read Cities yet but WWN is a terrific resource. Your homebrew sounds fascinating! I’d love to hear more about it (maybe in its own thread? 😂).

      • GrumblingGM@lemm.ee
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        1 year ago

        Cities is still in beta (version 0.24 currently) as the Kickstarter was so recent, but I believe it’s planned to be finished by end of the month. I’ve been GMing it since version 0.07 though, and found it very playable already from day 1 :)

        When I finish my homebrew I’ll post some more about it. :)

        • Hexed Press@lemm.eeOPM
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          1 year ago

          Re: Cities, that makes sense. I’ll have to check it out at some point.

          Can’t wait to hear more about your game!

  • JakeBacon@lemm.ee
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    1 year ago

    I’m currently waiting for the PDF preview copy of Break!! to get sent out to the Kickstarter backers. I will be honest, I backed it entirety for the art style but I’m very curious to see how it plays.

  • Hexed Press@lemm.eeOPM
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    1 year ago

    My home game is tomorrow. It’s a homebrew based on classic b/x. The setting is my own sort of Arthur meets Dune political scheming mashup. Last week, my party avoided an encounter with brigands by escaping across a river. Getting back across was a problem but they managed it by befriending a similarly marooned merchant and a local with access to a small boat. The brigands are now a shiny new faction called the Scarlet Sashes but commonly referred to as Red Legs.

  • Morbid the Corvid@ttrpg.network
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    1 year ago

    I don’t really get to play much these days. But I’m currently reading Fléaux! to help me flesh out the Black Sword Hack campaign I’m planning.