Those are the references to where the assets are located in the original ROM (that’s the data inside those json files). There’s no actual asset in there.
Oh I see. So to play the game using this code do you need hardware to physically connect the cartridge so the PC can read the assets, or does it read a dump of the ROM?
Those are the references to where the assets are located in the original ROM (that’s the data inside those json files). There’s no actual asset in there.
Oh I see. So to play the game using this code do you need hardware to physically connect the cartridge so the PC can read the assets, or does it read a dump of the ROM?
It will read a dump from the ROM. The project obviously can’t be held responsible for how you may have obtained that ROM.