Dungeon adventurers lying injured who then die their last gasp… ghost of a lost child who asks you to stay with them, and if you do they still say YOU LEFT ME and turn into a demon… ghost whose soul is being fed on by monsters but after you kill the monsters they say “no! please!”
These are just weird and unsatisfying / pitiful endings to these little events. Am I doing the events wrong somehow, and there’s a better ending for them? Seems they end bleak no matter what I do.
I think it requires the highlighted mobs to be close to the ghost when you kill them, but it feels like way too few of the special mobs spawn so you usually have no chance of keeping up with the timer… I’ve only managed to finish it once, when playing with a friend… When playing alone there’s just too many regular mobs spawning, and as a ranged rogue I can’t hug the ghost and tank everything. Though most of the time when playing with multiple friends they just ignore the mastery objective and kill everything as soon as it spawns :/