Conway’s Law: A system’s design structure mirrors the communication structure of the people who built it.
So if Bethesda has dysfunctional communication practices such as excessive meetings, slow feedback loops, or pipelines that don’t allow their workers to work independently, their software is also going to suffer from the artifacts of that dysfunction.
Is there a particular reason Bethesda’s games always come out buggy and weird like this
It’s their special sauce that gives their games that unique flavor
Jank game engine hacked together with some middleware slapped in and no time or interest in QA
Conway’s Law: A system’s design structure mirrors the communication structure of the people who built it.
So if Bethesda has dysfunctional communication practices such as excessive meetings, slow feedback loops, or pipelines that don’t allow their workers to work independently, their software is also going to suffer from the artifacts of that dysfunction.