I love the landscapes in this game. I also love the natural landscapes around me in real life and my only camera is a phone camera that has never been able to take consistent panoramic photos. As such, I often use Image Composite Editor (I’m sorry for it being a Microsoft tool, Linux folks) to stitch them together. It dawned on me that there was no particular reason that it couldn’t work with un-real landscapes too, and so I went to visit some of my favourite vistas in the game

Leyndell from the East Capital Rampart grace

Liurnia from the Lake-Facing Cliffs grace

Siofra and Nokron from where that one crucible knight is trying to figure out how to get to Mohg

Belurat from the Stagefront grace

Rauh from the Viaduct Minor Tower grace

A full 360° from the Suppressing Pillar

  • Teal@lemmy.zip
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    7 months ago

    Great captures Skua! Thank you for sharing these. 🤩

    I play Elden Ring on console. I just now read about how people either use a telescope or mimic veil to hide your character for landscape screenshots. Is that what you’re doing or does PC have different options?

    • Skua@kbin.earthOP
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      7 months ago

      Thank you! Telescope in this case, although I have used a freecam cheat to take other screenshots in the past. I just had to manually paint out the compass whenever it didn’t get overwritten by another image, since it’s the one UI element that doesn’t hide itself (and I actually missed one in the Belurat image). PC doesn’t, to my knowledge, come with any extra ways to manipulate the camera by default

      • Teal@lemmy.zip
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        7 months ago

        Cool! I’ll give the telescope method a go. Maybe it’s been obvious for most players but I never thought to try this way before now.

  • Druid@lemmy.zipM
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    7 months ago

    Wow, these are so awesome! And so high-res too. I’ll probably have to pick one of them to set as my desktop wallpaper, if you don’t mind :)

    How many screenshots does it take for a single stitch? The 360° one probably took a couple more. And what’s your favourite of the bunch?

    • Skua@kbin.earthOP
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      7 months ago

      Thanks! I can actually give you them in significantly higher resolution if you want, these were all downscaled to 50-80% of the original size to make sure I wasn’t uploading anything silly for embeds. They range from 20 individual images for Rauh to 75 for the Suppressing Pillar (with a lot of overlapping area for every image, of course). I think that the Belurat one is the best composition here, but I am very partial to Rauh and Siofra as actual game areas so I’m particularly happy to get big shots of those

      • Druid@lemmy.zipM
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        7 months ago

        That’s crazy, would have thought that it’s way fewer than that. And sure, that’d be cool! As long as they’re 2560x1440 (QHD), the quality you’ve posted here should be fine, honestly.

        • Skua@kbin.earthOP
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          7 months ago

          It almost certainly could be done with a lot less than that, but I was erring significantly on the side of caution; it’s a lot quicker and easier to just take a massive heap of screenshots and let the computer sort them all out than it is to thoroughly test where the limits are before the compositing starts to break down. From experience using the program with real life photos I get reliable results by making sure than there’s a 50% overlap between any two adjacent images, so I basically just replicated that (which, rather helpfully, maps fairly well to rotating by exactly one tick on the compass for the horizontal movement at least)

          • Druid@lemmy.zipM
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            7 months ago

            That makes a lot of sense. If you want the smoothest image and transition and sense of depth as possible, having more pictures to create the canvas from likely yields way better results. Thanks for sharing your process - I can tell you’re passionate about this :)