This is why I’m amazed some company hasn’t decided to make a sliding scale cost-based release window.
Want to be the first to make your video on the game? Pay us $400 and you can have it 2 weeks early. $1000 and you can have it a month in advance.
Don’t let them release any video until the general embargo lifts, but pit them against each other for a volume of videos they could release.
It feels inevitable since x-day early release models are getting more and more popular, and the logical hellworld conclusion is to pit the aspiring hellworld content creators against each other in an access battle.
I think it would be too much management work for the big studios, while you can easily embed into the marketing a premium window to start where you sell the privilege to access the game faster depending on which ultimate/premium edition of the game you buy (which they do today, see Diablo 4 for example), and the gamers eat that slop, millions of them do it, and the studio dont have to manage an embargo, and content creators as a whole
This is why I’m amazed some company hasn’t decided to make a sliding scale cost-based release window.
Want to be the first to make your video on the game? Pay us $400 and you can have it 2 weeks early. $1000 and you can have it a month in advance.
Don’t let them release any video until the general embargo lifts, but pit them against each other for a volume of videos they could release.
It feels inevitable since x-day early release models are getting more and more popular, and the logical hellworld conclusion is to pit the aspiring hellworld content creators against each other in an access battle.
I think it would be too much management work for the big studios, while you can easily embed into the marketing a premium window to start where you sell the privilege to access the game faster depending on which ultimate/premium edition of the game you buy (which they do today, see Diablo 4 for example), and the gamers eat that slop, millions of them do it, and the studio dont have to manage an embargo, and content creators as a whole
Payday 3 had silver and gold editions that had a release date 3 days prior to the general public.