Post you impressions and discuss here.
Video Reviews
Tested https://www.youtube.com/watch?v=xCzP7uKwzSM (Usually more in-depth than others)
BMFVR : https://www.youtube.com/watch?v=4WexWUOOr00
Cas And Chary XR: https://www.youtube.com/watch?v=4ITkuuuZusE
CNET https://www.youtube.com/watch?v=JpCvsSpbinc
Disco-VR https://www.youtube.com/watch?v=h9ZafQ8EUcs
SteveKnows https://www.youtube.com/watch?v=JZLch3-QqIQ
Virtual Reality Oasis https://www.youtube.com/watch?v=XXGXQ1f57PY
Text Reviews
The Verge https://www.theverge.com/23906313/meta-quest-3-review-vr-mixed-reality-headset
Also:
https://xrupdate.com/61-meta-quest-3-mixed-reality-titles/ - MR titles to try
Rube Goldberg Workshop looks like the old The Incredible Machine games
Smash Drums I need to try, I used to love Guitar Hero
Vinyl Reality Lite also seems like fun, although less of a game
No one’s going to support meta right? Right??
(Half sarcasm, had existential sadness)
Have fun if you get one though!
I was trying to hold out and wait for Index 2, but Valve takes forever. I’m very impressed with Quest 3, though there are few features I would like to see in an index 2. Eye tracking, lower latency wireless, and keeping the ear speakers.
Today you can walk into Best Buy and pick one up in person.
Well, now “anyone” can at least. Before only a couple random people were able to walk into best buy and purchase them, lol. Unfortunately I made the mistake of buying mine directly from meta. Turns out they either don’t have or didn’t use a distribution center in Canada. So mine will still be a week. I’ll spend this week trying to not buy one in person I guess.
Any time I encounter shipping issues like this, it brings to mind the WoW 10 year surprise statuettes. Literally 30 minutes after first hearing they even existed, mine was at my door in a small town in Canada. They manage to surprise simultaneously ship those to the whole world all within such a short window. No leaks, no early arrivals… a few late arrivals since part of the surprise nature of it meant that some players didn’t have a current address on file with their credit cards. But other than that, an amazing success, and demonstration of the possibility of such a thing.
The pqckage delivery person was so curious what it was when he handed it to me. Since there was so much buzz about them in their community. I didn’t get a chance to show him, but I did let him know what I assumed it was, correctly as it turns out. Though I did caveat that it couldn’t possibly be, as the first one had only just been delivered minutes ago. I assume news spread pretty quick in their community afterwards.
Perfect! Thanks.
Estimated delivery date got pushed back to November 6th for me (512GB, EU). Hopefully it ends up getting here sooner
same.
Tomorrow for me in the US with 512, guess the larger one is at least selling well if there are delays.
Or they really underestimated how many they’ll need compared to the 128
I ordered this halo strap, was my favorite on quest 2: https://www.aliexpress.us/item/3256805922657810.html
I can’t find much on a new facial pad. The VRcover one looks like it just goes over instead of a plush replacement.
Gonna pick mine up tomorrow! Selling my Q2 to a friend for $250, and just paying for the upgrade.
Picked mine up, really impressed.
Tracking is noticing better, and between the lighter and more accurate controllers my beatsaber score got a nice boost.
Clarity is a huge improvements, the new lenses really clear things up. I still find there’s a sweet spot where I get the BEST clarity, it even when I’m off that, I get good.
And the increase to the FOV feels massive. I don’t have any peripheral vision, but no longer feel like I’m looking in binoculars.
https://youtu.be/vEHQ41QJlj4?si=BEmgtoTc8fgL0E2R - great 6dof review, I like this guy. Any other YouTubers you guys recommend?
This is exciting, large location games like space pirate arena should work much better: https://mixed-news.com/en/playing-outdoors-with-meta-quest-3-could-become-a-thing/
I got mine like 18 hours ago but wow I love it. I only bought it for The 7th Guest VR ( [email protected] ). I haven’t even gotten to play a game yet (Half-Life Alyx is finished downloading though!) but everything seems really cool.
I love using the web browser with my hands without controllers, the smaller view is great because it’s like a floating tablet that you can grab and take with you, and you can make it 3 windows wide. I can even walk around the house or go outside while holding the web browser in my hand, and Lemmy works great on it, as well as Twitch. Even Plex works really well on here. And I can edit this comment while watching a movie both inside the headset lol.
I thought I was only gonna buy this headset for The 7th Guest VR and Half-Life Alyx and then not really use it, but now I’m considering buying the carrying case and extra battery for flights.
Can anyone tell me what’s with the blue cube? Whenever I get near one of its faces it shows up, even when I’m well within my boundry. How do I disable this?
Super pleased with mine. Like getting onboard early to enjoy the new features as there released over time. Dynamic occlusion and torso tracking will be awesome when implemented.
MR will get way better over time. Until then the VR experience is much improved over Quest 2.
Just need a nice facial interface now as the stock one feels a tad uncomfortable at times.
I’m really curious how good the depth sensor is. In the iPhone there are apps that will let you use the depth sensor as a 3d scanner; I’d like to see something like that here. I’m particularly curious if it would be possible to use the scanner to get the contours of your face, then use that to 3d print a custom facial interface out of TPU, sort of similar to what the bigscreen beyond does.
Doesn’t sound that great from uploadvr: Dynamic occlusion should make mixed reality on Quest 3 look more natural. However, the headset’s depth sensing resolution is very low, so it won’t pick up details like the spaces between your fingers and you’ll see an empty gap around the edges of objects.
The depth map is also only suggested to be leveraged out to 4 meters, after which “accuracy drops significantly,” so developers may want to also use the Scene Mesh for static occlusion.
Thanks!