Agent_Karyo@piefed.world to Adventure / Point-n-Click / Narrative Games@retrolemmy.comEnglish · 1 month ago"The physical world gave us possibilities we didn't have before": How Grim Fandango's 3D environments revolutionized PC gaming in 1998www.gamesradar.comexternal-linkmessage-square7linkfedilinkarrow-up151arrow-down10 cross-posted to: [email protected]
arrow-up151arrow-down1external-link"The physical world gave us possibilities we didn't have before": How Grim Fandango's 3D environments revolutionized PC gaming in 1998www.gamesradar.comAgent_Karyo@piefed.world to Adventure / Point-n-Click / Narrative Games@retrolemmy.comEnglish · 1 month agomessage-square7linkfedilink cross-posted to: [email protected]
minus-squareBilly_fuccboi@lemmy.worldlinkfedilinkEnglisharrow-up5·1 month agoI’m overdue for a replay
I’m overdue for a replay