What are your preferred skills to put your points into early on that have the biggest impact?
Feel free to break it down by play style: stealth, fighting, exploring, etc.
The jetpack it a whole new world. Being able to pick locks is kina a must too. Persuasion is definitely one you’ll want to invest in if you want to just talk people into doing whatever you want shy of shooting themselves in the face.
Agreed, that combo will get you most places and into most things.
If you have any interest in speeding through NG+, persuasion is crucial.
I think the persuasion skill is really useful through out the gameplay, espacially at the beginning. you can gain time and save ammo. Security and wealth were useful to have. A point in boost pack is fun too. I did not invest in exploring or crafting since I didn’t engage much in them. Later, investing in pure DPS was profitable too (ballisitc/energy, pistol/rifle, etc). If ship building is your thing, piloting and ship design later on is also nice.
I’ve leaned heavily into the ship piloting and building part of the tree. Who doesn’t want to build and pilot a big ass battlecruiser? Also, JETPACKS!
I wish there were a fast sit down stand up perk or a dock and board perk
Those are called mods. Check put nexus mods
Piloting, persuation and safecracking. Extra carry weight sure is handy as well.
Started a new character recently, boostpack 4 by level 4. It’s such a game changer, and you get to RP as a boost assault soldier (which btw is wildly effective, just grab a shotgun and go wild).
Boost pack is already fun with one point. Gotta try the boost pack assault soldier.
Imagine if enemies could use boostpacks in combat intelligently. Modders when.
That idea is going to give me nightmares. I already have it on easy mode and I barely survive combat.