I’ve enjoyed the occasional season in Diablo 3 (and I’ve taken years long beaks), and I do enjoy leveling up just for the sake of trying new things, but while I play a lot I’m still pretty casual. Every three months seems a pretty quick cadence to have to start new characters. My highest character is only level 60 I and I haven’t even seen tier IV yet. I’m going to spend all my time chasing after rewards that I have no time to enjoy. Not the battle pass stuff - I’m just talking about trouncing the endgame with massively overpowered characters, which is really what I’ve played Diablo for since the first one was released.
I generally only play seasonal to enjoy the new mechanics, but 3 months makes it feel more like a job than fun. Obviously I’ll give it a chance and see how it goes - maybe it won’t be as bad as I fear. Anyone else? Is this just me? Is someone afraid they’d get bored with 6 month seasons?
It’ll be interesting to see how it works out. The fact that there is a cap on paragon points, combined with the level scaling, seems to be a design choice to discourage chasing power on one character. You can be mostly “feature complete” with your build by 60 or so. I think the success of the model will depend on how interesting the seasonal content is to engage with, and if that outweighs the annoyance of making new characters.
I’ve enjoyed the occasional season in Diablo 3 (and I’ve taken years long beaks), and I do enjoy leveling up just for the sake of trying new things, but while I play a lot I’m still pretty casual. Every three months seems a pretty quick cadence to have to start new characters. My highest character is only level 60 I and I haven’t even seen tier IV yet. I’m going to spend all my time chasing after rewards that I have no time to enjoy. Not the battle pass stuff - I’m just talking about trouncing the endgame with massively overpowered characters, which is really what I’ve played Diablo for since the first one was released.
I generally only play seasonal to enjoy the new mechanics, but 3 months makes it feel more like a job than fun. Obviously I’ll give it a chance and see how it goes - maybe it won’t be as bad as I fear. Anyone else? Is this just me? Is someone afraid they’d get bored with 6 month seasons?
It’ll be interesting to see how it works out. The fact that there is a cap on paragon points, combined with the level scaling, seems to be a design choice to discourage chasing power on one character. You can be mostly “feature complete” with your build by 60 or so. I think the success of the model will depend on how interesting the seasonal content is to engage with, and if that outweighs the annoyance of making new characters.