Had a LAN together with 10 friends last weekend. We played BAR. What an absolute amazing game!! 1000s of units, AI and large scale battles - No lagging, No crashing… just ran smooth all the time, even on old crappy gfx cards with 4gb memory. Wow!
Highly recommend trying. We disabled tech level 2 and 3 the first rounds, then just 3 and finally ran everything. A nice way to start without being overwhelmed:)
If you loved Starcraft and RA2, try this game 🥰
I gave this a go today. Honestly, the game felt annoying and I didn’t last more than 2 skirmishes. The troops don’t defend themselves like in any other RTS (unless you give hold command), they just stand there with zero fucks to give while enemies kill them, so the game becomes a micromanaging hell. This also means that baiting tactic does not work, like in any other RTS. As soon as slightly larger battles begin, my troops constantly get stuck or hit wreckage. What’s also annoying is that whenever you get units under attack alert, the radar/map does not highlight where it’s happening
At this point, even 9-bit armies feel superior
EDIT: Tried out scenarios and second scenario got bugged. I explored the entire map and could not find a single enemy unit (destroyed them all), but the game didn’t end. The supposed task was to kill the commander, which I did.
Love BAR! I usually play with my son’s against AI or watch pro streams. Such a great game.
Where can I get
851 friend for LAN play? :(Community built, actually free, AND is an incredibly good game all round. It excells beyond all reason!
Seen the large scale wars on youtube. I am scared of trying it because i dont have time
The customization in this game is great so games can be as small or large as you’d like. I’ve set up games that take as little as 15 minutes. The campaign also starts off with small games that take about half an hour. It was my first RTS so I’m sure it took me much longer as I wasn’t familiar with the general strategy of those kind of games.
The game is all about skirmishes. If you’ve ever played total annihilation or supreme commander, matches’ length are close. On small maps, anywhere from 15-40 minutes. Huge maps can take way longer
I should really re-install that…
I played Total Annihilation many years ago w/friends at a LAN party… good times (I always sucked at it, the name described my fate well :P)
Looks fun!
Gog has TA and you can still play it, and stil multiplayer with some fiddling. Supreme Commander is good too. I think you can swap out AI engines on TA but never tried it.
BAR looks fun.
IMO Supreme Commander failed to capture the original game’s soul. You had a sense of an epic battle going on when playing. I think it was because it always devolved into playing all zoomed out, watching tiny strategic icons moving across the map, blinking and disappearing. I can’t even tell you what any of the units looked like because we almost never see them. The fact that they gave generic names to units and structures such as “level one point defence turret” didn’t help either.
BAR does a much better job of keeping the player zoomed in and into the action, seeing and feeling so the cool details of the battle going on. Heavy plasma batteries blowing up chunks of advancing armies and terrain, lasers blowing up individual targets in rapid succession, sending debris flying everywhere, this was all what TA was about.
Don’t you dare slander SupCom, best game, I’m very unbiased
Making your own AI variations was one of the coolest things about SupCom.
Bottle neck for RTS would neither be memory or GPU but parallelization, cpu performance and memory speed.
I played a fair amount of SupCom Forged Alliance with a community patch/mod called FaF. It’s amazing the work that team put forth to make the game run well, but this must’ve been the problem they couldn’t really fix entirely. Played amazingly when I played solo against AI, but once I played with friends online, the in-game speed would start to slow to a crawl by the mid to late game, seemingly driven by unit counts/activity. Game was tons of fun to play, but it was hard to play with my group when the endgame was basically playing in slow motion.
Exactly my experience.
This is a huge issue for Command and Conquer: Generals. I can’t play it even with 13700k with high difficulty bots because sooner or later I get few FPS. I don’t remember the game actually lagging this bad on older hardware
You’re getting significant lag with Generals? I never got anywhere close to that on a ~2012 mid rig, even on a 4v4 match
It happens in specific maps, not sure why. Zero hour
I remember sup com lagging, badly. Never did CNC.
We used to hide copies of Snipes on the school network and play it on their LAN during programming class. No GPU required.
+1 bump for bar
Is it similar to games in Spring engine?
It is a fork of Spring engine, called Recoil, so yes.
Okay, thanks! It felt similar so good to know. I like the idea of spring, so will definately check it out closer!
I wish someone made a mod for this game that restored the names of the units and buildings to all their Total Annihilation equivalents.
The naming was something that had to change due to copyright issues, though the original TA creators have given their blessings to the project iirc.
I understand that, but if a third-party was to make a mod that restores the old names, I don’t see how they could possibly be held legally liable for it.
Removed by mod
Shout out to Brightworks and Drongo on Youtube for their BAR coverage. It’s a great game. I just wish RTS wasn’t so toxic.









