To me right now is the first Red Dead Redemption. Finally I’m able to play it, I’ve wait for over a decade. No spoilers, zero youtube gameplay videos, zero questions about the game to my friends. It gotta be me, and the game, it happened, and I think it sucks.

Maybe you thinking in “well, you shouldn’t play the second first”. I did not. My first Red Dead game was Red Dead Revolver, I was able to play it a few years ago when I could buy a PS2, but I couldn’t get a PS3 nor a Xbox 360 to play RDR1. It grinded my gears because we got the prequel in PC. When RDR1 came to PC it was so freaking expensive, yet today, I think it is expensive. I was able to buy the game some weeks ago while there was a Steam Sale, and well, I regreat it now.

I don’t like its exploration, its missions, its characters, its world, its secondary missions. its wanted system, and nothing but less important: has a lot of bugs.

That’s my experience in a few words.

What’s the game that you wanted to play but it was a total mess?

  • faythofdragons@slrpnk.net
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    2 hours ago

    Red Dead Redemption 2. I played partway through, then ran into that quest where Arthur was supposed to meet one of his party members in Blackwater, but it just kept spawning bounty hunters and I gave up after dying like ten times and not finding this guy.

  • Toes♀@ani.social
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    3 hours ago

    Any MMO, I’ll pick it up and give it an honest try for a month or so. And I feel like I’m just grinding away for days for a couple hours of fun a week.

    It’s so damn boring, all of it.

  • scala@lemmy.ml
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    4 hours ago

    World of warcraft. I tried so many times to get back into it. Tried many TLPs, custom emus to want to like the game.

  • FenrirIII@lemmy.world
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    4 hours ago

    Starfield. I tried it on a more recent update and it was just boring. There was no point to exploring because outposts were useless and space combat was trivial. Just an overall boring game

  • bstix@feddit.dk
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    8 hours ago

    GTA V.

    I liked all the previous ones, but this was just more of the same on a bigger generic map and a more convulted and stereotypical story. Online never worked for me either. Too buggy.

    Vice City and San Andreas were the best of the series.

    Map size/design is just more important than size. Same problem in Just Cause.

  • iegod@lemmy.zip
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    8 hours ago

    GTA V. Bought it on sale only within the last few years. Played maybe 2 hours and never touched it again.

    Oh also RDR2. It’s not my idea of a good game whatsoever. Made it likewise 2 maybe 3 hours before I realized it wasn’t fun. It’s hardly a game. Interactive story, but shitty game.

    • CarnivorousCouch@lemmy.world
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      6 hours ago

      I’m with you on both.

      For RDR2 in particular, I found it so irksome how on-rails the missions were while the rest of the game was so free form. If you’re going to make me follow in the footsteps you planned exactly, don’t tease me with freedom between your set piece sequences. Ride-shoot-ride is also not super interesting to me.

      I’ve come to believe that the Rockstar formula just doesn’t work for me after GTA4.

  • chunes@lemmy.world
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    8 hours ago

    Mewgenics. I just couldn’t squeeze any fun out of it. Wish there wasn’t 10 minutes of busy work every time I want to start a new run. Wish items were game-changing like in Isaac.

    • upandatom@lemmy.world
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      5 hours ago

      I am with you. I really want to like the game, but it just is not fun. I gave it 15 hrs.

      Add to your list just how tedious all the bosses and mini bosses are. All of them act with maximum efficiency on every turn. Causes so many battles with them to drag on.

  • samus12345@sh.itjust.works
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    8 hours ago

    Dragon Marked for Death. I waited so long for it to come out and it’s clearly balanced for multiplayer only. HUGE disappointment.

    Sports Story. Also waited a long time after loving Golf Story and it just…wasn’t good.

    Metroid Prime 4. 'Nuff said.

  • Sunsofold@lemmings.world
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    8 hours ago

    Heavy Rain was one of those for me. I sometimes enjoy a cinematic game. Even if there aren’t any ‘choices that matter’ in it, it can be nice to just go through a cinematic interactive story game. But Heavy Rain fell into the same hole so many others do: bad interaction UI. I hate any game that gives you the option to say ‘I agree,’ ‘I disagree,’ and ‘What?’ but makes selecting ‘What?’ the option to fly off the handle because ‘What?’ is actually short for ‘What should I insert into your nostril, you filthy worm?’

  • MaskedPanda@sh.itjust.works
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    9 hours ago

    Cyberpunk - great environment but gameplay was boring and certain events were downright horrible, like the one were you watch/examine a past event.

  • HexagonSun@lemmy.zip
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    8 hours ago

    Sonic CD.

    For years and years it was a mythical sonic game, a rare golden-era game hardly anyone had got to play. And I’d slightly mis-remembered it appearing way more advanced and fluid than a mega drive game.

    After being obsessed with Sonic in my youth, after finally getting to play it, it just felt like a less enjoyable Sonic 1.

    I’ve never even bothered to finish it.

    • I Cast Fist
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      9 hours ago

      My personal experience with the Mega Drive Sonic games was always “fun first 2 stages, not so fun afterwards”

  • I Cast Fist
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    9 hours ago

    Megaton Rainfall. The game billed itself as having you fly around like a demigod stopping an alien invasion. I bought it like 2 years after release, hyped as all hell. The unskippable intro is boooooooooooring and takes way too long. Time to blast some aliens! Only they end up as some sort of fucking puzzle, where each one has to be beaten the correct way. To make matters worse, you have to avoid destruction at all costs, if too much civilian infrastructure gets blown up, you fail the mission. Of all the (limited) powers you unlock, exactly one can protect civilians, and it fucking sucks.

    • Sunsofold@lemmings.world
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      8 hours ago

      The trailer looks so technically impressive. That is a LOT of destructive environment. Sad if it’s not so good though.

      • I Cast Fist
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        5 hours ago

        Exactly, the trailer does a hell of a job of selling the game. It completely hides how you’re supposed to avoid destruction. How the hell the devs didn’t think of adding a free “fucking around” mode, or villain mode (which is the top mod for the game) is truly baffling

  • gurty@lemmy.world
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    11 hours ago

    Final Fantasy VIII. Loved VII as a kid and thought this would blow my mind and be even better. I think mentally I set the bar too high and it didn’t stand a chance.

  • Buddahriffic@lemmy.world
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    10 hours ago

    Breath Edge. I was looking for a new subnautica-like experience, having given up on any expectations from the sequel currently in development when the new owners got rid of the original devs (imo just pirate the original so they don’t get money from owning that, too).

    Maybe I dropped it too soon, but Breath Edge didn’t give that sense of making progress. I was stuck having to go back to the same starting point after every trip. Those trips are longer, but I found progressing and exploring to just be annoying and frustrating rather than fun and rewarding and what you do find underwhelming. I stopped when it looked like it wanted me to set up “path extenders” for kms with effects that frost the helmet to 0 visibility. There’s probably some mechanisms I’m about to unlock that will make those easier but I just don’t want to.

    Maybe I’ll try looking at a walkthrough to see what the next steps are and decide if it’s worthwhile (maybe I’m missing something important that makes the rest of it much less of a pain), but there’s plenty of other games to play so I’m not worried.

    • Sunsofold@lemmings.world
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      8 hours ago

      It does have a certain shift once you reach a certain checkpoint, but it is so long to get to that point. The progression curve is just not right.