I spent 2.5 years coding this game.

I’ve spent 6 months just trying to tell people it exists.

Marketing is a different kind of hard. Coding has logic. Clear inputs, clear outputs. Marketing? It’s storytelling, psychology, timing, luck — and most of it feels like shouting into a void.

The game is a 4-player family thing where kids can actually beat adults. Fully voiced so pre-readers can play. Built because I was tired of “educational” games that bored everyone.

But none of that matters if nobody sees it. So here I am. Shouting into the void, hoping the algorithm decides I’m worth showing you.

How do you discover new indie games? Steam browsing? TikTok clips? Word of mouth?

  • lowspeedchase@lemmy.dbzer0.com
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    5 days ago

    Just chiming in - what you are describing is starting any new business - it’s why “If you build it, they will come” is so readily mocked in the tech industry. You’re never building anything new, 99/100 it’s the soul-sucking marketing/sales team that actually makes a business profitable.