Most recently the pain in the ass games have been AoE4, and BeamMP. AoE4 crashes in muliplayer, there is a patch for that crash on protondb, but it seems I’m also impacted by an AMD related bug that happens intermittently and will restart X at a random times specifically due to playing AoE4. Tried various kernels and video cards, still crashes.
BeamMP, looks like a lot of people have this issue, some have been able to resolve it.
Civ6 used to have stability issues, the Linux client is a joke, I use the proton version because it’s more stable.
Compatibility isn’t perfect, but I have to ask, what does your library look like if so few games in it work?
Most recently the pain in the ass games have been AoE4, and BeamMP. AoE4 crashes in muliplayer, there is a patch for that crash on protondb, but it seems I’m also impacted by an AMD related bug that happens intermittently and will restart X at a random times specifically due to playing AoE4. Tried various kernels and video cards, still crashes.
BeamMP, looks like a lot of people have this issue, some have been able to resolve it.
Civ6 used to have stability issues, the Linux client is a joke, I use the proton version because it’s more stable.
Ah, I see.
This isn’t uncommon. Proton is way better if the developer half-assed the port.
Also, this reminded me that I wanted to try BeamMP. Sucks if it’s unplayable.