NoisyOwl [he/him]@hexbear.net to gamedev@hexbear.netEnglish · 1 year agoSeven minutes of explaining weird problems trying to make a game in 4Dwww.youtube.comexternal-linkmessage-square9fedilinkarrow-up131arrow-down10file-text
arrow-up131arrow-down1external-linkSeven minutes of explaining weird problems trying to make a game in 4Dwww.youtube.comNoisyOwl [he/him]@hexbear.net to gamedev@hexbear.netEnglish · 1 year agomessage-square9fedilinkfile-text
minus-squareNephewAlphaBravo [he/him]@hexbear.netlinkfedilinkEnglisharrow-up4·1 year ago oh hey I understand “procedural art,” I like doing that too!
minus-squareNoisyOwl [he/him]@hexbear.netOPlinkfedilinkEnglisharrow-up4·1 year agoHe mentioned assembling a bunch of things out of 4d textures and I was like “thank goodness simplex noise goes that high, it’s all I know.”
oh hey I understand “procedural art,” I like doing that too!
He mentioned assembling a bunch of things out of 4d textures and I was like “thank goodness simplex noise goes that high, it’s all I know.”