You need an original ROM file, and this here, according to the article.

  • @[email protected]
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    368 months ago

    Perfect Dark with dual analog controls is something I’ve wanted to exist and now it does! No Mac support though, gonna have to maybe take another look at clearing things out to make room for boot camp.

    • @[email protected]
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      318 months ago

      Both perfect dark and goldeneye had dual analog support on the N64, though only in single player. Was my first experience with dual analog and all my friends thought I was nuts holding two controllers. Then the Ps2 came out w dual stick and we never looked back.

      • Brawler Yukon
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        68 months ago

        Not sure about Perfect Dark (never played it), but Goldeneye had the control mode where you hold the left and center grips which was quite similar to dual analog. Of course, that was moving with the d-pad instead of moving with an analog stick, so not quite as smooth on the movement front, but it was definitely a step up from the default control scheme while not being quite as unwieldy as using two separate controllers.

        • @[email protected]
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          78 months ago

          Turok had you use the c buttons for movement and the stick to aim. It worked really well, and was functionally dual-analog too.

    • @[email protected]
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      98 months ago

      There was actually an Xbox 360 port. It’s very hard to find as it was only on Live Arcade and it’s since been delisted (afaik), but it had updated graphics and native dual analog support. I managed to find a ROM and run it on an X360 emulator a year or so back but have no idea where my files ended up.

        • @[email protected]
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          28 months ago

          No worries, I have a couple drives I use for archiving stuff like that in case it gets pulled down, so it should be on one of those I’m just too lazy to look😅plus, with this port I’ll likely not go back to the emulated version

        • @[email protected]
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          18 months ago

          Yeah i do think i heard that was a gripe, again i just toyed around with it long enough to get in game, never really played much

    • @[email protected]
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      158 months ago

      If you need an official ROM then it probably won’t be taken down. Much like the ocarina of time and Mario 64 decompilation projects.

  • @[email protected]
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    138 months ago

    That’s awesome news. I love these old games getting pc ports and quality of life features.

  • AnonTwo
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    108 months ago

    nice, I didn’t even hear someone was doing a de-compilation of this.

    • Carighan MaconarOP
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      198 months ago

      It’s not my project - I just stumbled upon the repository and figured I’d post a link here - but from what I have seen so far it seems to be a faithful re-implementation so far, so no online MP. I checked the open enhancement requests, and found none. Maybe open one to ask whether they’re considering it?

    • Chaotic Entropy
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      8 months ago

      How would they even retrofit that…? Maybe it could do splitscreen through something like Steam Play Together, at least.

    • @[email protected]
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      18 months ago

      Looking at their GitHub page, I’m gonna say no. You need the ROM file of the original game, so while it looks like they’re doing some things like key bindings and increased frame rates, I’d be shocked if they went so far as to implement something as complex as online multiplayer.

    • @ramirezmike
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      8 months ago

      I just tried this out a little bit ago. I couldn’t get the Linux version working but I downloaded the windows version, added it to steam, set the proton version to the newest one (.8 I think? it had an 8 in it) and it worked pretty well

      haven’t tried changing any settings but beat the first mission without any issues 👍

      edit:

      actually, check out the steps in the last comment here https://github.com/fgsfdsfgs/perfect_dark/issues/83