- cross-posted to:
- gamemaker
- [email protected]
- gamedev
- [email protected]
- cross-posted to:
- gamemaker
- [email protected]
- gamedev
- [email protected]
Plus switching from the subscription model to a one-time fee for commercial PC-only license. Nice.
I enjoyed this part of the announcement:
We have seen other platforms making awkward moves with their pricing and terms, so we thought, what if we did the opposite
I wonder who they could possibly be referencing 🤔
I agree. It’s refreshing after what Unity did.
But after what Unity did, it’s not surprising to see everyone on edge.
Trust in proprietary software will continue to drop as more companies do shady things like Google, Microsoft, and Unity do.
Godot is a good game engine, and so is GameMaker.
But given that Godot is FOSS, I suspect educators will begin to use Godot more than Gamemaker.