cross-posted from: https://lemmygrad.ml/post/3073672

In this whole article there are only two paragraphs that are not useless word salad:

The government now wants to set a cap on how much money each player can spend within a title, according to the draft.

The regulations also asked that game publishers operating abroad respect Chinese laws and culture and refrain from endangering national security, without elaborating. Tencent is the world’s largest gaming publisher, with investments in studios from Epic Games Inc. in the US to Supercell in Europe. The agency will take feedback on the proposed rules for a month, without saying when they take effect.


Bonus reddit gamer cope:

I can get behind prohibiting these sorts of mechanics. Don’t think they really add anything of substance. Though I would prefer that companies and the industry self-regulate rather than having the government step in, but that’s unlikely to happen.

Look at this idiot that believes in corporations regulating themselves. I bet he thinks children who believe in Santa (a very real phenomenon whom I once saw in a mall) are stupid.

  • Tommasi [she/her, any]@hexbear.net
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    1 year ago

    Hell yeah.

    One of the most toxic thing about a lot of online games is the practically infinite amounts of money you can spend. When they restricted children’s access to them a couple years ago, I hoped the next step would be looking at spending caps.

    • Tankiedesantski [he/him]@hexbear.net
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      1 year ago

      I wonder if this will end up creating a Chinese “flavor” to games. Like how people look at Korean MMOs and say “it’ll be grindy as fuck”, people might look at Chinese games and go “Oh it’ll have good drop rates.”