Hello, I'm going to cover a feature I only just finished. I was thinking about this idea for years already. I always thought the feature is too hardcore to be included, but I learned that it is usually a mistake to underestimate the players, so I gave it a go, and decided to share it right away.
Not much faffing needed. The challenge is in creating blueprints that are truly suited to generic parametrization. It’s the same deal with generics in programming.