What if it takes you more than a month to get through the game? What if you take a break? Better make sure that subscription is paid for when you get back to it
I’m generally “done” with their games pretty quickly. So a 1 month Ubisoft + subscription when I have an urge for one or more of their games works for me.
I also find the rental model to be more honest than “you’re buying a limited license that lasts forever or until we say it doesn’t”.
As even a lot of games on disc aren’t fully on the disc.
It sucks for preservation.
I also don’t understand how it’s remotely profitable based on the subscription price and how much it costs to make games.
Presumably Microsoft, Ubisoft, EA et al are currently all eating the cost until they have enough of the userbase used to the subscription model so they can start jacking up prices, introducing ad-supported tiers or whatever else awful shit they’ve got cooking
This current honeymoon period with its quote unquote incredible value will not last
Other companies figured out how to do streaming faster than Netflix expected. Hell, Hulu started same year as Netflix.
Still was the premise Netflix was operating under.
Disrupt a industry/business model by doing something different (or illegal like Uber)
Spend a lot of money on growth (subsidized ride costs, ads, features)
Run competition to death (taxis)
Jack up prices when there are no choices left!
(Cabs are coming back, other Uber-likes can still exist and undercut Uber and make a profit.)
Streaming tv is so split because there is no reason to not make your own app. The only stupid things were the ridiculous number of “exclusives”.
But movies and TV shows have much better preservation of history than games. Despite globally a lot of movie industries having poor preservation due to costs.
Every game that released on PC should be preserved and playable in some form, but many aren’t due to DRM and client/server setups (you can’t play ff14 -original).
Rental-only /subscription works for games as a Service - as in the concept that games are a Service/product, not for games as art.
As services aren’t art, and can go away. Art should be shared.
What if it takes you more than a month to get through the game? What if you take a break? Better make sure that subscription is paid for when you get back to it
Fuck this pay per minute shit
I’m generally “done” with their games pretty quickly. So a 1 month Ubisoft + subscription when I have an urge for one or more of their games works for me.
I also find the rental model to be more honest than “you’re buying a limited license that lasts forever or until we say it doesn’t”.
As even a lot of games on disc aren’t fully on the disc.
It sucks for preservation. I also don’t understand how it’s remotely profitable based on the subscription price and how much it costs to make games.
Presumably Microsoft, Ubisoft, EA et al are currently all eating the cost until they have enough of the userbase used to the subscription model so they can start jacking up prices, introducing ad-supported tiers or whatever else awful shit they’ve got cooking
This current honeymoon period with its quote unquote incredible value will not last
Yeah. Everyone is doing the Netflix.
It’s going bad for everyone trying it as it’s taking too long to work.
I mean Netflix is failing at the monopoly part considering how balkanized video streaming is now lol.
Other companies figured out how to do streaming faster than Netflix expected. Hell, Hulu started same year as Netflix.
Still was the premise Netflix was operating under.
Streaming tv is so split because there is no reason to not make your own app. The only stupid things were the ridiculous number of “exclusives”.
But movies and TV shows have much better preservation of history than games. Despite globally a lot of movie industries having poor preservation due to costs. Every game that released on PC should be preserved and playable in some form, but many aren’t due to DRM and client/server setups (you can’t play ff14 -original).
Rental-only /subscription works for games as a Service - as in the concept that games are a Service/product, not for games as art.
As services aren’t art, and can go away. Art should be shared.