don’t think so, fans likely have little to do with it. it’s the actual preparatory rendering being done when an object still obscured by a wall enters your fov that creates the interference that is picked up by the mic. I’m guessing a noise gate would mostly eliminate this channel of attack
don’t think so, fans likely have little to do with it. it’s the actual preparatory rendering being done when an object still obscured by a wall enters your fov that creates the interference that is picked up by the mic. I’m guessing a noise gate would mostly eliminate this channel of attack