Palworld, an ARK-like game described as Pokemon with guns, has seen concurrent player numbers swell into record-breaking territory this week. But according to execs behind the game the team is not celebrating, choosing rather to spend the time preparing for an attack from their most feared enemy: Hbomberguy.
Something just puts me off about it, I usually love indie monster collecting games, but I just get off vibes from this one.
I think maybe I played too much Ark to enjoy the survival angle, or the humour reminds me too much of the part of the 90s I’d like to forget
I’m just not into the type of content that game provides I think. I have been vibing and playing something called INFRA. You play a civil engineer who goes around taking pictures of safety violations while fixing things like water treatment plants along the way. Its done in the source engine so feels super comfy to play for me as its mostly urban exploration based.
That sounds nice. I do love me the source engine
*a blur zippps past you at three hundred miles an hour. After a moment you realize it was frank bunnyhopping backwards with sub millisecond precision to exloit an infinite movespeed bug*
What is this referencing?
The edge
I don’t understand why this is a negative thing, especially considering that hexbear is fundamentally about taking an edgy approach to class issues. And presumably we don’t have a problem with that
Being edgy is making a game about fun little creatures you can actually enslave and make shoot one another. When we say Warren Buffett is a ghoul who should be buried in a pit, that’s not edgy because he probably deserves worse.
edge isn’t funny. we like laughing at things. grimdark grim grim dark dark is just exhausting.
We’re not Marxists because Marx was edgy, we are Marxists because he was correct.