• R0cket_M00se
      link
      fedilink
      English
      138 months ago

      That was just the assets he purchased, but yeah even if we are being generous in terms of salary how did someone put together a better game with like 1% of the time and resources?

    • @Hexarei
      link
      118 months ago

      Ok so even assuming $50/hr for the dev time, we’re still only talking $16,500

  • @[email protected]
    link
    fedilink
    148 months ago

    Why anyone would spend 1500 dollars and 300 hours on a parody is beyond me but it’s impressive work nonetheless for a solo dev.

    The gameplay was fun to watch, but mostly just because the characters steps sounded like their shoes were sticky after they stepped into some spilled cola or zombie guts or whatever.