Journey. Short enough to complete in a sitting. Original creature designs and beyond gorgeous music. Yes enemies but also yes immortality, which sounds strange but turned out to be balanced enough that it’s neither too boring nor too stressful.
No dialogue. No explanation except for whatever hieroglyphs you stumble across out in the middle of the desert, all of which are things a player could easily miss if they’re not focused on exploring. Still sobbed three separate times. Everyone I’ve persuaded to give it a try has agreed with me, including the person that initially made fun of me. That one apologized.
Journey. Short enough to complete in a sitting. Original creature designs and beyond gorgeous music. Yes enemies but also yes immortality, which sounds strange but turned out to be balanced enough that it’s neither too boring nor too stressful.
No dialogue. No explanation except for whatever hieroglyphs you stumble across out in the middle of the desert, all of which are things a player could easily miss if they’re not focused on exploring. Still sobbed three separate times. Everyone I’ve persuaded to give it a try has agreed with me, including the person that initially made fun of me. That one apologized.