ylai@lemmy.ml to Not The Onion@lemmy.worldEnglish · 11 months agoAI chatbots tend to choose violence and nuclear strikes in wargameswww.newscientist.comexternal-linkmessage-square55fedilinkarrow-up1235arrow-down115cross-posted to: [email protected][email protected][email protected][email protected]
arrow-up1220arrow-down1external-linkAI chatbots tend to choose violence and nuclear strikes in wargameswww.newscientist.comylai@lemmy.ml to Not The Onion@lemmy.worldEnglish · 11 months agomessage-square55fedilinkcross-posted to: [email protected][email protected][email protected][email protected]
minus-squareintensely_human@lemm.eelinkfedilinkEnglisharrow-up14arrow-down2·11 months agoViolence, in war games? Gosh how horrible l
minus-squareDrownedRats@lemmy.worldlinkfedilinkEnglisharrow-up11·11 months agoBy war games It means the actually military kind where armies get together and practice was against eachother. We’re not talking call of duty here.
minus-squareJake Farm@sopuli.xyzlinkfedilinkEnglisharrow-up1·2 months agoNo they are talking about role playing because LLMs can’t differentiate reality from pretend.
Violence, in war games? Gosh how horrible l
By war games It means the actually military kind where armies get together and practice was against eachother. We’re not talking call of duty here.
No they are talking about role playing because LLMs can’t differentiate reality from pretend.