CodyIT to JavaEnglish · 7 days agoYYYY? yyyy!plus-squarepvs-studio.comexternal-linkmessage-square0fedilinkarrow-up12arrow-down11
arrow-up11arrow-down1external-linkYYYY? yyyy!plus-squarepvs-studio.comCodyIT to JavaEnglish · 7 days agomessage-square0fedilink
minus-squareCodyITtoCoding Cafe•Doing it alone vs someone watchinglinkfedilinkEnglisharrow-up2·7 days agoSometimes it’s conversely… linkfedilink
CodyIT to ProgrammingEnglish · 9 days agoTraversalsplus-squareblog.ploeh.dkexternal-linkmessage-square0fedilinkarrow-up113arrow-down11
arrow-up112arrow-down1external-linkTraversalsplus-squareblog.ploeh.dkCodyIT to ProgrammingEnglish · 9 days agomessage-square0fedilink
CodyIT to Game DevelopmentEnglish · 15 days agoRealm of gaming experiments: potential developer errors in emulator creatingplus-squarepvs-studio.comexternal-linkmessage-square0fedilinkarrow-up111arrow-down10
arrow-up111arrow-down1external-linkRealm of gaming experiments: potential developer errors in emulator creatingplus-squarepvs-studio.comCodyIT to Game DevelopmentEnglish · 15 days agomessage-square0fedilink
CodyIT to JavaEnglish · 16 days agoJEP 491: Synchronize Virtual Threads without Pinningopenjdk.orgexternal-linkmessage-square0fedilinkarrow-up14arrow-down10
arrow-up14arrow-down1external-linkJEP 491: Synchronize Virtual Threads without Pinningopenjdk.orgCodyIT to JavaEnglish · 16 days agomessage-square0fedilink
CodyIT to Game DevelopmentEnglish · 23 days agoAssembling a Game Boy Game with Mesonplus-squareterinstock.comexternal-linkmessage-square0fedilinkarrow-up119arrow-down11
arrow-up118arrow-down1external-linkAssembling a Game Boy Game with Mesonplus-squareterinstock.comCodyIT to Game DevelopmentEnglish · 23 days agomessage-square0fedilink
CodyIT to JavaEnglish · 27 days agoGuide to Java authentication and authorization | Cerbosplus-squarewww.cerbos.devexternal-linkmessage-square0fedilinkarrow-up15arrow-down10
arrow-up15arrow-down1external-linkGuide to Java authentication and authorization | Cerbosplus-squarewww.cerbos.devCodyIT to JavaEnglish · 27 days agomessage-square0fedilink
minus-squareCodyITOPtoC Sharp•What′s new in C# 13: overviewlinkfedilinkarrow-up2·28 days agoI fixed the link. Now you can read the article) linkfedilink
minus-squareCodyITOPtoC Sharp•What′s new in C# 13: overviewlinkfedilinkarrow-up2·28 days agoI fixed it! Thank you for your comment linkfedilink
CodyIT to ProgrammingEnglish · edit-229 days agoGhostty 1.0 is Comingimagemessage-square36fedilinkarrow-up115arrow-down158
arrow-up1-43arrow-down1imageGhostty 1.0 is ComingCodyIT to ProgrammingEnglish · edit-229 days agomessage-square36fedilink
CodyIT to C SharpEnglish · edit-228 days agoWhat′s new in C# 13: overviewplus-squarepvs-studio.comexternal-linkmessage-square5fedilinkarrow-up16arrow-down12
arrow-up14arrow-down1external-linkWhat′s new in C# 13: overviewplus-squarepvs-studio.comCodyIT to C SharpEnglish · edit-228 days agomessage-square5fedilink
minus-squareCodyITtoProgrammer Humor•On the bright side, zero responsibilitieslinkfedilinkarrow-up1·1 month agoWhat a bad boy! :D linkfedilink
minus-squareCodyITtoProgramming•Creating QR Codes with Javascript to use as a Data Channellinkfedilinkarrow-up2·edit-21 month agoSounds like a really good idea! linkfedilink
CodyIT to ProgrammingEnglish · 1 month agoAnnouncing FLOSS/fund: $1M per year for free and open source projectsplus-squarefloss.fundexternal-linkmessage-square4fedilinkarrow-up1110arrow-down10
arrow-up1110arrow-down1external-linkAnnouncing FLOSS/fund: $1M per year for free and open source projectsplus-squarefloss.fundCodyIT to ProgrammingEnglish · 1 month agomessage-square4fedilink
CodyIT to Game DevelopmentEnglish · 1 month agoTransforming colors with matricesplus-squarelisyarus.github.ioexternal-linkmessage-square0fedilinkarrow-up127arrow-down10
arrow-up127arrow-down1external-linkTransforming colors with matricesplus-squarelisyarus.github.ioCodyIT to Game DevelopmentEnglish · 1 month agomessage-square0fedilink
CodyIT to ProgrammingEnglish · 1 month agoOOP is not that badplus-squareosa1.netexternal-linkmessage-square60fedilinkarrow-up161arrow-down110
arrow-up151arrow-down1external-linkOOP is not that badplus-squareosa1.netCodyIT to ProgrammingEnglish · 1 month agomessage-square60fedilink
CodyIT to Game DevelopmentEnglish · edit-21 month agoPPSSPP or psp? Uncovering bugs from the futureplus-squareimagemessage-square7fedilinkarrow-up125arrow-down10
arrow-up125arrow-down1imagePPSSPP or psp? Uncovering bugs from the futureplus-squareCodyIT to Game DevelopmentEnglish · edit-21 month agomessage-square7fedilink
minus-squareCodyITtoProgramming•What’s New In Python 3.13linkfedilinkarrow-up1·1 month agoCurious what actually changed for iOS and Android?. Those PEPs don’t say it directly ;) linkfedilink
CodyIT to JavaEnglish · 2 months agoEmbracing Reactive Applications on JVM: a Deep Dive into Modern I/O Models and Vert.xplus-squarewww.infoq.comexternal-linkmessage-square0fedilinkarrow-up15arrow-down10
arrow-up15arrow-down1external-linkEmbracing Reactive Applications on JVM: a Deep Dive into Modern I/O Models and Vert.xplus-squarewww.infoq.comCodyIT to JavaEnglish · 2 months agomessage-square0fedilink
Sometimes it’s conversely…