Relying on Schrödinger’s typo to dismiss your own mistake and expecting people to swallow that excuse isn’t much of a clever move either.
But that’s ok, proficiency in language is not that important anyway.
You do you.
Relying on Schrödinger’s typo to dismiss your own mistake and expecting people to swallow that excuse isn’t much of a clever move either.
But that’s ok, proficiency in language is not that important anyway.
You do you.
You would have both legs in Alaska.
The fun thing is, even if we assume our consciousness isn’t entirely deterministic, the most reasonable alternative would be pure randomness.
Which, in the end, makes absolutely no difference in the free will argument.
Better yet, misinterpretation can lead to wonderful things.
Mistaking one thing for another, mishearing stuff, tripping over your own shoelaces, those are still things that contribute to the creative process.
The fact that you misinterpreted what OP meant leans toward perception though.
I mostly play turn based JRPGs. My main gripe with any video game is excessive interacting with menus and inventories. I want to play a game, not enter submenus of submenus to change minute things. So here’s some features to combat that:
Queues: lining up research or skills to learn, so I don’t have to enter the fucking menus after every battle/minute.
Skill/Equipment sets: let me save my setups. Give me a few slots, and a warning if some part of that setup is used by another character. Heck, give me a way to save whole party setups, so I can have e.g. fire-killer team of ice-themed abilities on all characters. Or just have a standard ability set for progression and a second, temporary one for skill learning or whatnot.
Chained Echoes and FFVIIR had some good QoL improvements, but how many times do I have to shuffle materia or accessories, just because I’m leveling something? Every second encounter, because something is maxed and I have to swap it out for something else?
And Inventory management, that can make or break a game. Some of those submenus take half a minute to enter before you even do anything. Astria Ascending (I don’t recommend) was awful in that regard and guilty of everything mentioned above.
Fucking menus man… Give me some elaborate customizable skill setup slots and queues, please.
Every post from the start of the protest had been about The Hexer an old poor adaptation of the witcher
The quality was shite, but at least it respected the source material.
Like, from a self-centered point of view, how dense do you have to be to not understand that moderators not having access to their tools is going to “fuck up your potty time”.
A friend of mine said that his opinion is, that the end user is the one being shat on by those protests. Pal, the end user is being shat on, that’s true, but that’s why the protests started. According to him, the official app is not that add ridden and it’s no big deal. That was June 30 afternoon. He won’t be able to compare those apps now and I do hope, when whatever lovely communities he missed so much during the protests go down in quality under new moderation, I can say “I told you so”.
This is why, while I’ll probably never get a steam deck myself, I am all for people buying it en masse.
More users will force game publishers to opt for native Linux support, just so they can advertise their products as deck-compatible.
Firefox has better ad-blocking capability than qutebtowser, and I’d use both for different purposes, if I wasn’t a lazy bum that CBA to bind two browser keyboard shortcuts. I could use qutebrowser to view ad-free documentation sites, but meh.
I use arch btw, specifically because of the healthy pragmatism towards proprietary software.
I love FOSS, don’t get me wrong, but there’s worthwhile stuff besides Nvidia drivers that I’m not willing to part with. I don’t even have an Nvidia card.
I really wish those 6$ raspies were easily accessible though.
Your point still stands, it wasn’t easy getting a tower in the olden days either.
Friends shouldn’t be platform exclusive.