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Cake day: June 21st, 2023

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  • Yes, but if you don’t offer the same accommodations for the person who goes into excruciating detail about how they lift up an iron grate, there’s a bit of an unfair imbalance there. Same goes for someone who can’t necessarily verbalize an entire conversation on the subject, but can say, “I’d like to try and persuade the Governor that we’re perfectly capable individuals, and specifically bring up how we took care of the rats in the tavern cellar, as well as how we turned away the bandits attempting to burgle Mrs. Henderson’s store.”

    If you don’t allow for either of those types of situations, you’re just promoting people who have a real-life charisma over those that don’t.



  • A Dwarven STRanger. Classic Hunter, uses exclusively axes.

    An Elven Fey Wanderer Ranger/Echo Knight Fighter who is basically “pretty boy in plate punches things”.

    A blind Human Divine Soul Sorc/Celestial Warlock who can go in one of two directions:

    1. An individual who believes themselves to be the Herald of a LG god, but is unknowingly in service to an evil deity.

    2. A man who lost everything, and believes he was spurned by the gods. So, he sets upon a warpath to kill the gods in revenge.

    EDIT: Can’t believe I forgot about CAT. The Tabaxi Genie Warlock who was a normal cat that wandered into an antique shop and was rubbing against a bunch of random things, and eventually rubbed up against a magic lamp. A Djinni came out, and asked him what he desired. After some confused meows, the Djinni couldn’t understand him, so he turned him into a Tabaxi so they could talk to each other. The Djinni then realized his mistake, and helps the poor Tabaxi navigate life as a new humanoid.



  • As counter-intuitive as it sounds; Take a Break.

    Take an intentional couple or three sessions off from the campaign where you’re not even actively thinking about it. During that time, maybe try to consume media that reflects what you’re trying to achieve in your campaigns.

    Also, have a heart-to-heart with your players about scheduling issues and how you feel about them. I feel you with this problem. My table just recently ran into a 10-week stint where we only played two sessions; we’re normally an every-week digital meet-up. Ignoring the two-week vacation that I took in there, that everyone was made aware of months in advance, most of the cancellations were from players cancelling the day of or day before with something that wasn’t last-minute. Even though I have a staunch “Real Life Comes First” approach to the table and cancellations, it’s intensely frustrating having players constantly cancel on you like that. I haven’t had “The Talk” with them yet about this, we’re back into the swing of playing regularly now, and I don’t think I’m going to since we’re rapidly approaching the end of my campaign, but it’s in my back pocket, and it’s slightly making me reconsider my next campaign.

    Best of luck to you!