• 2 Posts
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Joined 1 year ago
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Cake day: June 13th, 2023

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  • I think we are entering a different era.

    Once upon a time shrinking nodes came with cost reductions for the same amount of compute.

    With the new bleeding edge nodes, this is not so true, you can increase compute density, but the cost of new nodes is astronomical, so prices go up too.

    Many improvements recently are more architectural in nature, like zen ccds to decrease costs.

    The architectural improvements will continue to scale, but node improvements are slowing, we are right on the edge of what is physically possible with silicon.

    The improvements in games have slowed a ton too.

    Each new generation of consoles has started to reach diminishing returns for graphics. Ray tracing seems more like a technology that is being pushed to sell hardware, rather than actually improving graphics efficiently.

    The next high compute case might need more creative solutions other than throwing more compute at it. Like eye tracking for VR which reduces compute demand greatly













  • magiccupcake@lemmy.worldtoGames@lemmy.worldIs overwatch 2 really that bad?
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    2 months ago

    Ehh I disagree, I played consistently ow1 for years and ow2 just wasn’t as good.

    I mainly missed tank synergies. Without it the game just wasn’t the same. The other tank changes were just insane too. And I preferred the full 6v6 experience.

    Then they had to go an monetize the shit out of it, when I already paid for the game! The last straw was either paying for new characters or grinding like hell.



  • Well let me clarify a bit why I think they are the worst.

    They have the full complexity an an ICE car, with the added difficulties that arise in a full EV

    You need to build and design a car that has all of the downsides of ICE cars. Complicated engine, emissions management, fuel, air intakes.

    With a lot of the downsides of an ev. Large heavy, expensive batteries.

    Meanwhile you get limited upsides. Evs get lower maintenance and transport costs and ICE cars get range.

    Plug in hybrids will have harder maintenance than either, while not getting the fully reduced transport costs as it’s not as efficient as a full ev.

    Here’s where traditional hybrids win out, their battery can be really small, correspondingly cheap and more efficient.

    Lugging all that extra weight around decreases the efficiency of the vehicle, where for full ev that matters a lot.

    When running in full gas mode your lugging around a heavy battery for nothing, and in a full ev mode your lugging around a heavy engine for nothing.

    The High-medium range of full gas would be better served by a traditional hybrid, and the low-medium range would be better served for full evs.

    I’m sure there is a narrow window for plug in hybrids, but again that is going to be rare and shrinking as evs get better.

    While you can’t fix stupid, we do have to think about how a product actually gets used vs it’s design.

    If nobody is plugging their plug in hybrid, then maybe the manufacturer should remind them, even if its only outlet level power.

    To me it is also a symbol of overconsumption. Buying a vehicle that will cover 100% of your use cases vs buying for 99% and renting a more suitable option for that 1%.

    I do think this argument for me would change if manufacturers took a different approach. If they took something like a traditional hybrid, like a Ford fusion, and stuck a modern battery in and added a simple plug would be great. Then increase the efficiency a bit and maybe someone could get 10 miles of battery from a regular outlet.