• 14 Posts
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Joined 19 days ago
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Cake day: November 30th, 2025

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  • Alright I know people rag on Epic all the time… but it’s truly incredible how hard they keep dropping the ball. It’s been SEVEN YEARS since it was created and it still feels so basic and terrible to use.

    The store is drab and uses huge chunks of space just to advertise fortnite and f2p rewards. Discovery is terrible and the store is full of crypto scams and AI spam shovelware, which is ironic because Epic started off being very selective about what’s allowed to be published there. The store also feels like adware because it keeps spamming random notifications and ads unless you turn it off.

    The best part is that Epic constantly blames users for not wanting to leave Steam instead of admitting their store sucks. They keep spending tens of millions buying exclusives and giving away games for free rather than spending any time improving the store. Seriously, what are they doing over there?













  • I guess I’m confused because I didn’t know that “low budget” was now synonymous with “indie.”

    There aren’t any hard rules of what an indie game is, and TGA don’t set any because they don’t take their jobs seriously, but it’s usually accepted that indie = small teams, small budget. Otherwise, technically games like Cyberpunk 2077 are “indie” because they’re self-published, while games published by Devolver Digital are technically not indie because they have a publisher despite the games being made on a tiny budget and occasionally created by only one person.

    Expedition 33 had a huge budget compared to other games in its category, and much more developers. They had mo-cap, they had popular voice actors, and they had tons of contract workers overseas. It’s not fair to put it up against games that didn’t have any of that.

    E33 is what the industry refers to as a AA game. Mid-sized budget, mid-sized team. As opposed to AAA, massive budgets with massive teams.

    What about No Man’s Sky

    No Man’s Sky (on release) is way smaller in scope than E33. It was made by around a dozen developers only, and they actually self-published it which makes it much more “indie”.