With AMD’s FidelityFX SDK going open source under the MIT license,
I was wondering if anyone knew how to use one of these like the blur as a shader?
With AMD’s FidelityFX SDK going open source under the MIT license,
I was wondering if anyone knew how to use one of these like the blur as a shader?
just found their GLSL and HLSL files while going through their Github repo
Edit:
I like your funny words magic man
AMD’s FFX Blur 1.0 documentation
this is unfortunately over my head, hopefully this’ll be useful to anyone else here