So my problem is that I can’t stay committed to one project for more than a day.

It starts with “Wow, I have some idea”, I create an empty project, work on it for a few hours, and then quit. I keep repeating this pattern.

I just want to finish something.

  • russ
    link
    English
    4
    edit-2
    1 year ago

    I can’t finish anything without an external deadline. Otherwise i just keep refactoring and tweaking forever.

    Game jams, a self-imposed deadline, promising other folks a demo on a certain day…

    Sometimes i pick something as a reward, like playing some game (lately, TOTK) only after having delivered a new feature for whatever game idea.

    Another thing that helps is setting smaller goals - a basic first version as 1.0, then small features to bump to 1.1, 1.2, etc. Bigger features can go in later versions! Don’t turn yourself off trying to do it all at once.

    I think game dev is prototyping lots of ideas - then at some point you look back and decide one of them is worth a more serious time investment. In the mean time, keep prototyping!

    • @DuckRaGodOP
      link
      English
      21 year ago

      Damn, that’s an interesting tip to give myself a reward if I deliver something new. I will definitely yoink that.

      I’ve always dreamed about doing versioning for my projects. It’s so cool to see your project progress from 0.0.0 alpha to 1.7.4 alpha (the best Minecraft version in my opinion).

      Wishing you a productive prototyping session, and thanks for your time