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  • @[email protected]
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    32 months ago

    The inhouse tooling from the massive tech companies is very cool

    I agree. I personally know nothing about tooling like this but I went through the tooling used at rockstar for example GTA V and it was very cool to how much they have automated and made tools easier to use.

    • lad
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      12 months ago

      Made easier to use like in when their codebase was leaked and no one had successfully built a game from it?

      in-house tools often encourage making a mess heavily reliant on those tools or working around their limitations, in my experience

      • @[email protected]
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        22 months ago

        People have successfully compiled GTA V if that is what you are saying.

        Of course no one would make another game using leaked tools, that would be incredibly stupid.

        • lad
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          12 months ago

          No, that was what I meant, I thought they didn’t, I was wrong, it turned out

          • @[email protected]
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            22 months ago

            Yeah, people successfully compiled and ran the game within a few days of the leak.

            I tried myself but I didn’t get it to work. But I’m no developer and I tried doing it in a VM (no way those files touch my real computer) which was annoying so I gave up quite quickly.