Fallout: London is a must-play. The marriage of Fallout 4’s more modern gameplay and New Vegas’ exemplary role-playing mechanics is a match made in heaven, one that occasionally surpasses Bethesda’s 2015 game.

    • @msage
      link
      301 month ago

      They made 1 (one) game engine, and keep propping it up every release.

    • @[email protected]
      link
      fedilink
      English
      161 month ago

      I want a FO or TES game that’s just a modder playground.

      • Build the world, don’t populate it with anything.
      • Divide the world into a grid, let modders submit mods to a central database and register them with the grid squares they alter.
      • Let the game download an assortment of mods (maybe using user-defined tags to preference certain content) that fills out the world, using their grid square registration system to ensure no overlapping / conflicting content.)
      • Let players rate content they play.
      • Reward the modders who made popular content in some way.

      Obviously there’s a lot of glaring problems with this, but in my head, it’d be awesome.

      • @[email protected]
        link
        fedilink
        English
        31 month ago

        Definitely sounds like an interesting concept. I can also imagine some people seeing it as developers not actually making a game, instead getting their community to do the work.

        I think maybe letting people design a building or block at a time, then doing voting and integrating the winner into the game could be a neat way to go about it