@[email protected] to Programmer Humor • 3 days agoYup...i can confirm thatlemmy.worldimagemessage-square42fedilinkarrow-up1270arrow-down149
arrow-up1221arrow-down1imageYup...i can confirm thatlemmy.world@[email protected] to Programmer Humor • 3 days agomessage-square42fedilink
minus-square@cbazerolink21•2 days agoDynamic typing, special and unique syntax for every language feature, interpreter intrinsics
minus-square@[email protected]linkfedilink2•1 day agoHonestly, I’ve been using type hints very heavily since they became a thing. I just use IDE completion too much to do without them.
minus-squarerhabarbalinkfedilink15•2 days agoDynamic typing is the source of very amazing errors, see JavaScript.
minus-square@suslink9•2 days agoI think the problems there are exacerbated a lot by over-eager type coercion and other crappy design decisions inherited from almost 30 years ago
minus-square@[email protected]linkfedilink5•2 days agoYep lua and lisp/scheme are also unityped and not even close to as broken. All are remarkably similar languages, theory-wise. …also something something Guido not getting tail call elimination and people sending him copies of the wizard book. It’s been a while. (And, yes, lua does proper tail calls).
minus-squareunalivejoylinkfedilinkEnglish6•2 days agoOperator overloads, descriptor protocol, decorators
minus-square@[email protected]linkfedilink7•2 days agoOperator overloads are excellent for readable code when used well - I object to their inclusion on this list.
minus-squareunalivejoylinkfedilinkEnglish4•2 days agoAs long as you don’t have to implement it yourself.
Dynamic typing, special and unique syntax for every language feature, interpreter intrinsics
Honestly, I’ve been using type hints very heavily since they became a thing. I just use IDE completion too much to do without them.
Dynamic typing is the source of very amazing errors, see JavaScript.
I think the problems there are exacerbated a lot by over-eager type coercion and other crappy design decisions inherited from almost 30 years ago
Yep lua and lisp/scheme are also unityped and not even close to as broken. All are remarkably similar languages, theory-wise.
…also something something Guido not getting tail call elimination and people sending him copies of the wizard book. It’s been a while.
(And, yes, lua does proper tail calls).
[object Object]
Operator overloads, descriptor protocol, decorators
Operator overloads are excellent for readable code when used well - I object to their inclusion on this list.
As long as you don’t have to implement it yourself.