@[email protected] to [email protected] • 15 hours agoSteam has now reached 38 million concurrent userslemmy.mlimagemessage-square40fedilinkarrow-up1296arrow-down14
arrow-up1292arrow-down1imageSteam has now reached 38 million concurrent userslemmy.ml@[email protected] to [email protected] • 15 hours agomessage-square40fedilink
minus-square@[email protected]linkfedilink20•13 hours agoWild that the video game industry is so big, and this still isn’t even 1% of people on earth.
minus-squareDa Bald Eagullinkfedilink21•11 hours agoAlso keep in mind this is peak concurrent players. I imagine the MAU is much higher, since most of the world doesn’t game at the same time.
minus-square@[email protected]linkfedilink22•13 hours agoThis is just steam. It’s estimated that about 3 billion people regularly play video games.
minus-square@[email protected]linkfedilink1•12 hours agoYeah but you’d think more what use steam. I wonder what the platform breakdown is .
minus-squareJ'Pol linkfedilink6•13 hours agoSure, but 38,000,000 x $60 = $2,280,000,000. And that’s if they all spend only $60/year, and only on Steam, and the average I’m sure is much higher.
minus-square@[email protected]linkfedilink0•13 hours agoWe i need to tech bro take over whatever industry actually gets to all 7 bln
Wild that the video game industry is so big, and this still isn’t even 1% of people on earth.
Also keep in mind this is peak concurrent players. I imagine the MAU is much higher, since most of the world doesn’t game at the same time.
This is just steam. It’s estimated that about 3 billion people regularly play video games.
Yeah but you’d think more what use steam. I wonder what the platform breakdown is .
90% mobile phones my guy.
Sure, but 38,000,000 x $60 = $2,280,000,000. And that’s if they all spend only $60/year, and only on Steam, and the average I’m sure is much higher.
Wei need to tech bro take over whatever industry actually gets to all 7 bln