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A screenshot from the linked article titled “Reflection in C++26”, showing reflection as one of the bullet points listed in the “Core Language” section

  • BatmanAoD
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    2 months ago

    For runtime reflection, no, you’d specifically be able to do things that would be impossible to optimize out.

    But the proposal is actually for static (i.e. compile-time) reflection anyway, so the original performance claim is wrong.