popcar2 to Godot · 2 months agoW4 Consoles Officially Launches Today! One-click Deployment to Switch & Xbox Series (With PS5 support in early access)www.w4games.comexternal-linkmessage-square9fedilinkarrow-up180arrow-down12file-text
arrow-up178arrow-down1external-linkW4 Consoles Officially Launches Today! One-click Deployment to Switch & Xbox Series (With PS5 support in early access)www.w4games.compopcar2 to Godot · 2 months agomessage-square9fedilinkfile-text
There’s been surprisingly little fanfare for this but I guess most of the Godot community are hobbyists anyways. Prices: https://www.w4games.com/w4consoles
minus-squarepopcar2OPlinkfedilinkarrow-up19·2 months agoThey explain their reasoning here: https://godotengine.org/article/about-official-console-ports/ .
minus-squareNocturnalMorning@lemmy.worldlinkfedilinkarrow-up6·edit-22 months agoAppreciate the link. I’ve read it before. I understand why they chose to do it, I just disagree with it personally.
minus-squareskulbuny@sh.itjust.workslinkfedilinkEnglisharrow-up1·edit-22 months agoThe only other legal option is to cede console porting to someone else. This is the best option, legally.
They explain their reasoning here: https://godotengine.org/article/about-official-console-ports/ .
Appreciate the link. I’ve read it before. I understand why they chose to do it, I just disagree with it personally.
The only other legal option is to cede console porting to someone else. This is the best option, legally.