• @JakeHimself
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      811 months ago

      Would know, I’ve never had a runtime error in Rust /s

      • @[email protected]
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        311 months ago

        Can’t have a runtime error if you don’t have a compiled binary *taps forehead*

        (For the record, I say this as someone who enjoys Rust)

        • @[email protected]
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          111 months ago

          This is actually unironically a major benefit of Rust - compile time errors are supposed to be for dev mistakes and runtime errors supposed to be for user mistakes. Way easier to debug something at compile time instead of runtime.

    • @Beanie
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      111 months ago

      ‘it should pretty much never segfault’ uh, isn’t that the entire point of Rust? Unless you’re counting failing a bounds check as a segfault