• JackbyDev
    link
    fedilink
    English
    arrow-up
    1
    ·
    3 hours ago

    Couldn’t you just kill primary quest givers and be locked out of the game?

      • JackbyDev
        link
        fedilink
        English
        arrow-up
        1
        ·
        24 minutes ago

        A positive thing to be able to accidentally not be able to progress in the story?

        • BradleyUffner@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          edit-2
          17 minutes ago

          A positive thing to let you experience the consequences of your actions. You are ignoring the fact that the game explicitly tells you when this happens, giving you the choice to continue if you like or reload a previous save if you don’t. It’s actually more forgiving than dying in most RPGs, which would force you to reload from a previous save.