Björn Tantau@swg-empire.de to linuxmemes@lemmy.world · 1 day agoA cyberpunk anime girl!swg-empire.deimagemessage-square106linkfedilinkarrow-up1986arrow-down120
arrow-up1966arrow-down1imageA cyberpunk anime girl!swg-empire.deBjörn Tantau@swg-empire.de to linuxmemes@lemmy.world · 1 day agomessage-square106linkfedilink
minus-squaremuhyblinkfedilinkarrow-up3·1 day agoHuh, cool! Apparently the dev who made this thought about everything. :)
minus-squaretal@lemmy.todaylinkfedilinkEnglisharrow-up3·edit-21 day agoOne eye-candy thing it can’t do is animated cursor movement. Not sure how to describe this, but basically, when the cursor moves, you draw a trail behind it. https://old.reddit.com/r/KittyTerminal/comments/1g7vkwt/neovide_like_cursor_animation_in_kitty_terminal/ According to that, KiTTY got support for it six months ago. EDIT: That being said, that’s not really “retro”, so might be out-of-scope for the project.
minus-squaremuhyblinkfedilinkarrow-up2·3 hours agoYeah, that’s definitely not a retro feature but my my, that’s a cool one. 10 years ago, I wouldn’t imagine something like this on a terminal emulator.
Huh, cool! Apparently the dev who made this thought about everything. :)
One eye-candy thing it can’t do is animated cursor movement. Not sure how to describe this, but basically, when the cursor moves, you draw a trail behind it.
https://old.reddit.com/r/KittyTerminal/comments/1g7vkwt/neovide_like_cursor_animation_in_kitty_terminal/
According to that, KiTTY got support for it six months ago.
EDIT: That being said, that’s not really “retro”, so might be out-of-scope for the project.
Yeah, that’s definitely not a retro feature but my my, that’s a cool one. 10 years ago, I wouldn’t imagine something like this on a terminal emulator.