• ulterno
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    12 days ago

    Just move far enough to get it out of draw distance and it will move eventually.
    I should be fine when the positions are recalculated when you come back next.

    • FooBarrington@lemmy.world
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      12 days ago

      Easiest solution is a Schrödinger pistol. Since they are still counted as separate entities, each will collapse the wave function individually, so ~half the instances will take off running. Repeat as needed until none overlap.