• @[email protected]
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    51 year ago

    I think it would be a much hotter take if you had the opposite opinion. I’ve only met a few of those.

    • Evilsandwichman [none/use name]
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      21 year ago

      I’m not a programmer (I tried learning programming and unity but got lazy so…) but when I learned about if-then statements, the second one seemed like the way it’s supposed to be; I mean it looks so clean and simple. Do actual programmers prefer the first method?

      • Ethan
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        41 year ago

        I prefer the first method because it reduces the number of empty lines I have to scroll past and visually filter out

      • @coloredgrayscale
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        21 year ago

        The 2nd is the style guide used in C#, and therefore what you’ve encountered in unity.