I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs.

  • @popcar2OP
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    369 months ago

    As far as I know Unreal’s source code is available but the licensing isn’t, so the company still owns it and can still charge you for using it.

    • @[email protected]
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      149 months ago

      This is correct. If you took code from Unreal source and plopped it in Godot, you’d be in deep crap.